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Job Summary:
Working with the Matte Painting Supervisor, Lead Matte Painting, Production Designer & Art Director to create matte paintings (e.g., 2D/2.5D/3D background mattes and projections) for a 3D stereoscopic animated feature film.
Responsibilities:
• Create the 2D/2.5D/3D painted (handpainted, 3D or photobash) backgrounds and necessary 3D geometry required to complete any 3D environments, sets, sets extensions or scenes on the film, while working with the design, layout, modeling, environment, surfacing, and lighting & compositing departments
• Create full hand painted and photobashed skies, environments, set extensions, props
• Create simple and complex setups in 2D, 2.5D and 3D software
• 3D modeling, unwrapping UVs, surfacing, lighting, rendering, compositing
• To troubleshoot and use talents to create visually stunning backgrounds which match and marry the film’s style and 3D requirements, using direction giving by the Matte Painting Supervisor, Art Director and Production Designer.
• Create documentation about new processes, and new methodologies
• Autonomously learn new processes, software, and new ways to work
• Easily and effectively communicate ideas, process and roadblocks to other team members
Qualifications:
• Degree/diploma in fine arts or animation or equivalent experience
• Minimum 2 years of experience in Feature Film, Commercial and/or Video Game production
• Traditional Drawing / Painting skills is mandatory
• Solid understanding of character animation, and lip-synching
• Strong ability to paint light and mood while matching style keys
• Strong skills in painting, drawing, values, design, composition, color temperatures
• Strong ability to learn autonomously
• Strong curiosity/interest in art
• Strong communication skills (English or French)
• Ability to create matte paintings stylistically or realistically using 2D, 2.5D and 3D applications
• Extensive skills in Photoshop, Maya, Blender, Houdini, Unreal, ZBrush, 3Dcoat, Mari, Nuke, Terragen, SketchbookPro, Procreate, and rendering software (Arnold,Redshift,Cycles,Vray etc.)
• Familiar with Stereoscopic digital process
• Python experience (a plus)
• Nuke gizmos creation (a plus)
• Modeling/surfacing experience (a plus)
Great News! We've discovered an exciting live job opportunity for a Episodic Matte Painting Artist position in Montreal. This job is currently open for hiring/recruiting by Reel FX Creative Studios, exclusively for you at Canada Jobs. Feel free to download the job details here.
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Yes, we found live job(s) for Reel FX Creative Studios in Montreal.
Episodic Matte Painting Artist jobs are available in Canada.
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The average salary range for Episodic Matte Painting Artist in Montreal varies, but the standard pay scale is rated "Standard" in Montreal. Salary levels may vary depending on your industry, experience, and skills. It's essential to research and negotiate effectively.
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Key qualifications for Episodic Matte Painting Artist typically include a list of qualifications and expertise as outlined in Bureau of Labor. Be sure to check the specific job listing for detailed requirements and qualifications.
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Benefits for Episodic Matte Painting Artist positions may include a list of benefits. These can vary from company to company, so it's important to review the specific job listing for details on benefits offered by the employer.
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