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Senior Software Engineer

Company

Unity Technologies

Location

Remote, CA

Type

Full-time

**The opportunity**

The team behind Unity’s visionOS support, Play-to-Device, and Record & Playback is growing as we prepare for something even more ambitious: adapting PolySpatial to stream Unity content into other game engines and 3D environments — in-process, cross-process, and over the network.

We’re building systems that allow real-time 3D experiences to run, render, and interact in places they weren’t originally authored for, including other major game engines and emerging software platforms. We’re also developing new ways to encode and exchange interactive 3D content: protocols designed not only for rendering and interchange, but also for understanding, transformation, generation, and orchestration by future AI-driven tools and systems.

You’ll help invent the protocols, media formats, and runtime systems that bring interactive 3D content to novel platforms. Working at the intersection of core engine technology, graphics, networking, distributed systems...

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