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Principal Systems Software Engineer, LPU

Company

NVIDIA

Location

Santa Clara, CA

Type

Full-time

We are now looking for a Principal Software Engineer for LPX System Software! NVIDIA’s LPX System Software team builds the foundational software that turns a novel deterministic compute architecture into a platform that compiler teams and data center operators can rely on. We shift complexity out of silicon and into software: the hardware abstraction layers, core system libraries, drivers, and runtime components that workloads enter the platform through. We build this stack in Rust. For system software living at the boundary between hardware and everything above it, we treat memory safety, explicit ownership, and long-lived API stability as the baseline rather than the goal — the foundation that lets us spend our judgment on the hard problems instead of on classes of bugs that should not exist.



As one of the principal engineers on this stack, set technical direction for the surfaces you own and shape the overall architecture alongside your fellow principals. Desi...

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