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Principal Graphics Engineer at Blizzard

Company

Blizzard Entertainment

Location

vancouver, metro vancouver regional district

Type

Full-time

Join Blizzard as a Principal Graphics Engineer to shape immersive game experiences through innovative rendering architecture. This hybrid role involves collaboration in Unity-based game development, optimizing visuals for diverse platforms.

At Blizzard, we are crafting the next genre-defining game, and we need a Principal Graphics Engineer with 13+ years of experience in real-time graphics. You’ll design rendering systems and optimize performance while working closely with artists and technical teams. Your ability to maintain strong technical ownership within a dynamic environment will be vital to creating high-quality player experiences.

Key Responsibilities:
• Design and implement Unity graphics systems and pipelines
• Collaborate with artists to develop scalable art workflows
• Optimize CPU, GPU, and memory performance for gameplay
• Enhance asset delivery and patching workflows
• Mentor engineers, guiding graphics architecture...

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