Be part of Electronic Arts in a temporary 3D Modeler role based in Montreal, working hybrid for 6 months. Your focus will be on high-quality 3D asset creation that aligns with artistic direction.
With 2-4 years of experience in a similar position, you'll develop models and optimize them for Unreal Engine. Your proficiency with 3D tools such as Maya, along with an understanding of low-poly and high-poly techniques, is essential. You'll work independently but also thrive in a collaborative game design environment.
Key Responsibilities:
• Craft detailed 3D models for architectural applications
• Implement and optimize assets in Unreal Engine
• Conduct UV mapping for various design elements
• Ensure models meet strict performance criteria
Requirements:
• 2-4 years of industry experience
• Proficiency in at least one major DCC tool
• Familiar with Unreal Engine asset management
• Strong high-poly and low-...