Lead Modeling/Surfacing Artist, 3D

  • Company:
  • Location:
  • Salary:
    negotiable / month
  • Job type:
  • Posted:
    16 hours ago
  • Category:
    Art / Media / Design

WildBrainis looking for aLead Modeling/Surfacing Artistto join our Vancouver studiofor an undisclosed 3D project! We can’t say what it is yet, but it is a globally recognized, big brand name! We are excited to bring this project to life through the Unreal Game Engine pipeline.In this role, you have exceptional skills and experience in surfacing and texturing in Substance. You create characters, props, and set models that accurately represent the artistic goals and story concepts of the production. You test tools created by the pipeline team for modeling and provide feedback.This role is set to begin early 2021.We are currently working virtually because of the Covid-19 pandemic. During this time our hiring teams are ready to support interviews via video conferencing, and we are enabling artists to work from home until the studio can reopen. We’d love to hear from you! #stayhomestaysafe!Balance aesthetic standards and technical requirements to create quality modelsExcellent visual skills and attention to detailUphold the art direction defined by the Art DirectorInterpret and implement notes and feedback from directors and supervisors in a timely and qualitative mannerWork and communicate with the modeling and rigging teams to ensure assets are built to achieve the intended lighting/lookdev requirementsCommunicate with Supervisor and CG Supervisor on concerns ahead of timeAssist with mentoring artists as neededUpdate modeling/shading documents as neededMeet production deadlines and maintain regular communication with the production teamCarry out duties in a professional and positive manner4+ years of experience in animation or film industry in lookdev/shading/modelingExperience working with the Unreal Engine is a mustExcellent knowledge in SubstanceHighly motivated, pro-active, with a solid work ethic and positive attitudeGood knowledge of the production process and pipelineAbility to predict potential problems and troubleshoot as necessaryAble to communicate creative and technical thoughts and ideasAbility to multitask, prioritize, and manage time efficientlyAbility to communicate in a professional and positive mannerPractice attentive and active listeningEncouraging feedback and new initiativesAbility to make decisions in a timely mannerAbility to accept accountability for own actionsAbility to share information, methodologies and ideas with othersAbility to deliver work on time and meet set performance objectivesExcellent communication and collaborative skillsBonus:Experience in Mudbox is a benefitKnowledge of various renderers like Vray or Renderman is an assetKnowledge of Arnold is an assetBachelor’s degree in Fine Arts, Computer Animation, or other relevant area of study and/or equivalent job experienceWhy WildBrain?At WildBrain Studios our teams dig into a diverse range of projects – from preschool and comedy to action-adventure, and work with international partners such as Apple, Netflix, LEGO, DreamWorks, BBC, Cartoon Network, Nickelodeon and more. We produce high quality Flash, Harmony, and Maya animated series. Aside from awesome projects and partners, WildBrain puts our people first, here are just a few of the ways: Great benefits that make employees feel truly valued including a customizable extended health and dental planGenerous RRSP matchingBonus time off