BC, Unreal Engine Level Designer

  • Company:
    Zoic Studios
  • Location:
  • Salary:
    negotiable / month
  • Job type:
    Full-Time
  • Posted:
    7 hours ago
  • Category:

Unreal Engine Level Designer

This position is based in Vancouver. All applicants must be eligible to work in Canada

Zoic Studios is an Award winning VFX company made up of accomplished artists and producers who understand story, process and relationships. Partnership, integrity and enthusiasm are our key founding principles. We have three locations, Los Angeles, New York City and Vancouver, Canada. Some of our recent credits include, Fargo, Legends of Tomorrow, Stargirl and The Haunting of Bly Manor.

“Visual Evolution” is our mission; we invest in constantly improving our technological and studio processes so that our artists can focus on being creative even in the lightning fast paced world of visual effects. We apply these principles to our work on some of the most VFX intensive film and television projects out there. We like a challenge. Do you?

The Unreal Engine Level Designer will focus on scene assembly; putting all the CG pieces together and making sure that a cohesive scene is sound, both technically and creatively. Ideally you have experience in level designing for games in UE4 and you want to bring those skills and knowledge over to real time VFX production or you have real-time VFX production in Unreal Engine already.

The right candidate will work with both our on-set team and in-studio VFX Supervisors to ensure all CG scenes are created in a timely manner and are technically sound.

Responsibilities:

+ Build and assemble CG environments in Unreal Engine

+ Use appropriate tools to simulate real camera in UE4

+ Provide technical support as it relates to Unreal Engine and virtual set design

+ Take feedback well and work in a timely and qualitatively manner

+ Interact with other related departments including Creative Layout, Camera & Tools

+ Adhere to digital file management protocols

+ Ability to work from home / remotely within a structured team environment

Qualifications:

+ 2-5 years? minimum experience with design for Unreal based Environments

+ Extensive knowledge of Unreal Engine 4

+ 1 year minimum experience scripting in C++ or blueprint

+ Direct experience with data management between dcc software and UE

+ Knowledge and past experience in using Perforce file management

+ Experience in lighting environments

+ In-depth understanding of cinematography and camera terminology

+ Real-time VFX production related experience a plus

+ Knowledge of Maya a plus

+ Excellent English communication skills both verbal and written

+ Ability to communicate technical ideas fluidly

+ Problem solving skills, self-starter, adapt to production changes are required skills

+ Up-to-date reel showcasing required skill set

Pluses:

+ Real-time VFX production related experience a plus

+ Knowledge of Maya a plus

Additional information:

+ This is a remote (work from home) position

+ Candidates located in Vancouver preferred

+ This job description contains the basic requirements for the position and is NOT intended to be a complete list of responsibilities; other duties may be assigned

+ Due to the volume of applications we receive across our different openings we regret that only those selected to interview will be contacted

Permanent Residents and Canadians only, please.,